Copyright (c) 2013 John L. Jerz

Elements of Positional Evaluation, 1990 edition (Heisman)

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Book Description
How chess pieces get their power. Big seller. This book is a true rarity, one with original insight into the authentic principles of the ancient game of chess. The author imparts understanding how to analyze chess positions. The reader will come away with a much better understanding of the real elements of strengths and weaknesses on the chess board.

About the Author
The author started playing chess at the age of 16 and was soon on the U.S. Chess Federation's "Top 25 under Age 21" list. He attended CalTech and Penn State University, receiving a Master's degree in Engineering Science. He has written other books and articles for various magazines, including Chess Life.
 
From the Author:
Book Overview: My life 'treatise' - originally written on a typewriter in 1974-75.  Now sold out its 3rd edition.  Describes the basis for how each piece gets its value and relates, in a very basic (but not for beginners) way how that relates to evaluating positions.  Describes the basic elements that can be used for non-tactically evaluating a position.  Not as many diagrams or examples as I would like because I didn't have the tools at that time to include them!  Very unique for its time (and even now!). IM John Watson's award-winning new book, Secrets of Modern Chess Strategy, has many examples the ideas my Elements book discusses.  The first edition (yellow) was the old text.  The 2nd edition (pink) was made more conversational.  The 3rd edition (Blue) added more diagrams and  recent references. 

p.7 A change is necessary! For many years chess players have relied on a loosely knit, confused set of ways to non-tactically evaluate a chess position. People programming chess on computers find that quantifying this evaluation in the form of a "scoring function" results  in a difficult algorithm, which is experiencing poor results. Programs relying heavily on evaluation don't play much better (if at all) than those with just "brute force," and very little evaluation. No wonder! But such difficulties may be overcome. The purpose of this introduction is to lay the foundation for a new evaluation theory
 
p.13 the positional player tries to win by increasing positional pressure until the opponent "breaks down", allowing a simple tactical denouement [resolution].
 
p.26 there is no "better" way of getting a cramped and passive position than by aiming only at development [Botvinnik, One Hundred Selected Games, p. 144]... When considering a doubled pawn's effect, one must also consider other factors... [such as] mobility, vulnerability, and flexibility.
 
p.30 Mobility - This is a key part of the theory. One could construct a reasonable argument that mobility is so important that all other elements can be examined with mobility as a basis. The concepts considered as part of mobility are therefore the most important and basic of all the elements for understanding positional evaluation... We will define three types of mobility:
 
1) Actual mobility - The number of legal moves a piece can make at any given time in a game.
 
2) Potential mobility - The number of squares to which a piece could move from a given square if the board was empty.
 
3) Global mobility - The total number of squares to which a piece could move during a game.
 
Actual and potential global mobility can be defined:
 
3A) Actual global mobility is the total number of squares that a piece could legally get to if it had possession of unlimited tempos in a given position.
 
3B) Potential global mobility is the total number of squares a piece can move to on an empty board...
 
An understanding of mobility may rank second only to the understanding of tactics.
 
p.32 Potential mobility does more to determine the material value of a piece than all other factors taken together. The standard "value" of each piece and its respective importance has a high correlation with the average value of the piece's potential mobility, with the exception of the Knight. This exception is because the Knight's potential and actual mobility are usually very close in value
 
p.33 The above has established the basic definitions for the three types of mobility. These three will form the foundation for the new theory, and we will see how the other elements, real and pseudo, correlate with the various kinds of mobility.
 
p.45 So to better understand space, we must once more return to mobility. What is important to realize is that space depends on mobility; that is, mobility "defines" space. This means that no matter how the board looks, the player with more space is really the one with more actual and actual global mobility, despite what the pawn structure may seem to indicate. For example, in a closed position where White's pawns seem more advanced, if Black's pieces, through open files or diagonals, can get around the pawn mass in some way, then it is he who may obtain the space advantage. This is possible because pieces are not legally bound to stay behind the pawns. Indeed, an overambitious early push of a pawn mass sometimes leaves one's pieces scattered to the defensive at some later time because the opposition was not effectively reduced in total actual mobility. So, whereas space is an existing and useful term, it does not qualify as a basic element.
 
p.70 Pieces have no inherent material value - it is how they can be used in the future of a given position which determines their worth.
 
p.78 It is one of the main purposes of this book to show that evaluation of a position (excluding tactics; i.e., who stands "positionally better") based on statics [those features which can be determined by just looking at the board, without any knowledge of motion of the pieces, nor any attempt to analyze moves] alone is insufficient.
 
p.99 A new theory should not only be able to explain current phenomena more exactly than its predecessor, but should also be able to accomplish certain new tasks that were "impossible" under the old theory.

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